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Packet disconnecting client

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While running on the newest bungeecord / spigot, if i send a player a NamedEntitySpawn Packet imitating another player it will disconnect the client with message "[Proxy] Lost Connection". It also gives the client no messages in the log. This only happens on bungeecord, normal spigot / bukkit is fine. Im i doing anything wrong here? Main packet sending file using...

Packet disconnecting client

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