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PluginMessaging with 'fake' player?

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Hello
I assume some of you are familiar with the PluginMessaging channel. In my experience, a player has to be logged into the server in order for a PluginMessage to go through. Is there any workaround for this? My initial thought was to create a fake player and use it, but my first tests haven't yielded any results. Any suggestions? Thanks in advance

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